Steady Drop




Steady Drop is 2D puzzle game where the player have to control a character falling downwards on the screen by tilting a mobile device to avoid obstacles approaching and by using touch input to reduce the gravity. The key parameter controlled by the player is the gravity: by tilting changes the gravity direction, by touching pauses the gravity force.
I’m currently developing it by myself using Unity. Once in a while I write a development article in the devlog.

Steady Drop DevLog

I define myself as a creative developer.