Steady Drop is 2D mobile game in which the player have to control a character falling downwards on the screen by tilting the mobile device, to avoid obstacles approaching, and by using touch input to reduce the gravity. The key parameter controlled by the player is the gravity: by tilting changes the gravity direction, by touching pauses the gravity force.
I developed it by myself using Unity as engine, for graphics assets I used Inkscape and Gimp and for sounds and music I used Soundtrap and Audacity.
Get the latest Android version of the game on the Play Store
Read the blog articles of the development HERE
I define myself as a creative developer.