Steady Drop


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steady

 

Steady Drop is 2D puzzle game where the player have to control a character falling downwards on the screen by tilting a mobile device to avoid obstacles approaching and by using touch input to reduce the gravity. The key parameter controlled by the player is the gravity: by tilting changes the gravity direction, by touching pauses the gravity force.
I’m currently developing it by myself using Unity 5 using C#. Once in a while I write a development article in the blog of the site.

Steady Drop DevLog

Game developer & designer. Unity 3D lover. Movie fanatic.