Blur effect shader

 

I’d like to share this post-process shader that I wrote to apply a simple blur effect on a video source on Panda3D engine. The related manager class (written in Python) adds more control and customizability to the shaders, but if you want, you could use just the plain GLSL shaders. Follow the link down below and happy blurring! 🙂

Source code

https://gist.github.com/plafone/cf55e40b8738c8c7707c

 

I define myself as a creative developer.

I define myself as a creative developer.