Blur effect shader

 

This is a post-process shader that I wrote to apply a simple blur effect on a video source on Panda3D engine. The related manager class (written in Python) adds more control and customizability to the shaders, but if you want, you could use just the plain shaders. I used GLSL and the shaders are supported on most of the existing graphics cards. Follow the link down below and happy blurring! 🙂

Blur on Gist

 

I define myself as a creative developer.

I define myself as a creative developer.